Week 9 - Drop-In/Drop-Out Bot Replacement System


This week I devised and implemented a drop-in/drop-out system where a player can leave the game and a bot will take control of their character and where a player can join the game and will take control over a bot. This was a challenging week as I implemented this twice, the first time being wildly less efficient than the second but that is just a testament to what happens when you learn something new. Even still, I’m proud of my work this week as the transition between player/bot is seamless and seems robust.

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